![]() ![]() Successfully complete the game two times with Megalon and Godzilla (90s or 2000) to unlock Space Godzilla, King Gidorah, and Jet Jagaur. Play as Space Godzilla, King Gidorah, and Jet Jagaur Player four invisibleĮnter 198690 as a code. Player four quadruple damageĮnter 988551 as a code. Player four super energyĮnter 456719 as a code. Player four invincibleĮnter 485542 as a code. Player three quadruple damageĮnter 507215 as a code. ![]() Player three super energyĮnter 651417 as a code. Player three invincibleĮnter 953598 as a code. Player two invisibleĮnter 118699 as a code. Player two quadruple damageĮnter 927281 as a code. Player two super energyĮnter 324511 as a code. Player two invincibleĮnter 259333 as a code. Player one invisibleĮnter 531470 as a code. Player one quadruple damageĮnter 259565 as a code. Player one super energyĮnter 819342 as a code. Player one invincibleĮnter 338592 as a code. You will have only one bar of energy that does not regenerate. Indestructible buildingsĮnter 122574 as a code. Health regenerationĮnter 536117 as a code. Note: To use codes in four player melee mode, each player must enter it.Įnter 532459 as a code. If you entered the code correctly, you will hear a sound. Enter one of the following codes to activate the corresponding cheat function. Unlike Godzilla: Save the Earth, you cannot play each stage at day or night.At the main menu, hold L + B + R (in that order), then release B, R, L (in that order) to display the code entry screen.The voice acting in the cutscenes do not synch up with the captions and the voice actors sound like they're uninterested.The cutscenes are still images with voice acting.In order to get all the monsters, you must do objectives that are in story mode which means you have to do on objective at a time which means you must play story mode eleven times to make all monsters available for purchase. Most of the monsters are not available in the store from the start.For some unknown reason, Battra is only playable in the PlayStation 2 version (and he was basically a pallette swap of Mothra).The PS2 version does not have a training mode.There's no air-juggling or air attacks, unlike in the previous games.Unlike previous two, this game is not released in Japan.The buildings are overpowered if they're thrown at an opponent and will take away half a health bar.There's not a lot of destruction in this game.Whenever you play one of these three monsters, there will be no music playing. King Caesar, Godzilla 1954, and Godzilla 1990 have no theme music.The audio will sometimes desynch with the action if there's a lot going on during a fight.Most of the monsters' moves don't work.For example, Megaguirus has an beam with a near-infinite range. His horn attack can take half of the opponent's health bar and it doesn't use energy unlike in the previous two games. The game has balancing issues with the monsters like Destoroyah. ![]() So basically, it's like Pong, but not as fun (if it even registers with the Wii remote constantly shaking).
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